Texturing
Tutorials, breakdowns and tips for 3D artists using Blender and real-time engines.
Seamless Tileable Textures in Blender: Create, Test and Fix Visible Seams
The grid stamped across your floor is a texture with seams. Learn the Blender workflow for seamless tileable textures: sculpt and paint with edge wrapping, make every PBR map tile, and break up the repetition that screams "tiled".
Aug 24, 2026 · 7 min read
Principled BSDF Material Setup: The Complete Texture Workflow in Blender
Connect PBR maps to Principled BSDF the right way: color spaces, normal nodes, displacement, and the mistakes that make materials look flat - in six steps.
Aug 17, 2026 · 6 min read
Bump, Normal or Displacement? Pick the Right Detail Map in Blender
Bump maps fake detail with a grayscale height image. Normal maps do the same with RGB vectors. Displacement actually moves the geometry. Pick the right one and stop wasting render time, memory and cleanup work on the wrong map type.
Aug 13, 2026 · 7 min read