3D Modeling
Tutorials, breakdowns and tips for 3D artists using Blender and real-time engines.
LODs in Blender: Create Game-Ready Level of Detail Sets
The stutter in your game scene is usually one thing: every prop renders at full detail no matter the distance. Learn to create LODs in Blender with the Decimate modifier, name them the way Unity expects, and export a game-ready level of detail set in minutes.
Aug 31, 2026 · 7 min read
Kitbashing in Blender: Build Sci-Fi Props From Modular Parts in Minutes
Sci-fi props don't need to be modeled from scratch. Kitbashing — snapping pre-built modular parts together — turns a small library of panels, pipes and greebles into an endless supply of ships and machines. Here is the full workflow.
Aug 13, 2026 · 6 min read
How to Model a Low Poly Character in Blender: From Blockout to Game-Ready
A low poly character starts as a cube and a reference image. Block out the body, mirror it, keep quads where joints bend and stay under a few thousand triangles. Here is the full Blender workflow, from blockout to game-ready.
Aug 13, 2026 · 6 min read