Play

Quickly Create Dynamic 2D Primitives
In Unity3D

Logo

QuickPoly

Benefits

Features

Videos

Documentation

Support

Benefits

Quicker Development

Quicker Development

Reduce Build Size

Reduce Build Size

Resolution Independent

Resolution Independent

Multi-Platform

Multi-Platform

Free Updates Support

Free Updates Support

Features

Playmaker Icon

Playmaker Actions [Next Update]

UI Icon

UI [Next Update]

Preset Icon

Preset

Mesh Type Icon

Mesh Type

Rounding Icon

Rounding

Fill Type Icon

Fill Type

Border Icon

Border

Size Icon

Size

Layer Icon

Layer

Pivot Icon

Pivot

Collider Icon

Collider

Lighting Icon

Lighting

Facing Direction Icon

Facing Direction

April 2016

Vertex Animation

Planned

Blending Effects

Planned

Improved Editor

Planned

Custom Polygon Editor

Planned

May 2016

Vertex Paint Editor

Planned

Vertex Occlusion

Planned

Level Of Detail

Planned

June 2016

Primitive Extension Pack

Planned

2D Effects

Planned

Videos

Demo

Getting Started

Documentation

Getting Started

Installation

Select

Select

Installation

Installation

Installed

Installed

Instantiation

Create

GameObject > 2D Object > Polygon > Create

Create

Create Using Last Preset

GameObject > 2D Object > Polygon > Create Using Last Preset

Create Using Last Preset

Create Using Most Used Preset

GameObject > 2D Object > Polygon > Create Using Most Used Preset

Create Using Most Used Preset

Support

Documentation

Help > QuickPoly > Documentation

Documentation

Support

Help > QuickPoly > Support

Support

Report

Help > QuickPoly > Report

Report

About

Help > QuickPoly > About

About

Instantiation

Scene

Instantiation Scene

ToolBar

Instantiation ToolBar

Methods

Preset

Scene

Preset Scene

Inspector

Default

Preset Default

Selected

Preset Selected

Methods

Mesh Type

Scene

Mesh Type Scene

Inspector

Default

Preset Default

Selected

Preset Selected

Methods

Resolution

Inner Radius

Round Dents

Top Width

Middle Height

Rounding

Scene

Rounding Scene

Inspector

Default

Rounding Default

Selected

Rounding Selected

Methods

Fill Type

Scene

Fill Type Scene

Inspector

Default

Fill Type Default

Unicolor

Fill Type Unicolor

Linear Gradient

Fill Type Linear Gradient

Radial Gradient

Fill Type Radial Gradient

Methods

Angle

Percentage

ColorA

ColorB

Border

Scene

Border Scene

Inspector

Default

Border Default

Selected

Border Selected

Methods

Size

Scene

Size Scene

Inspector

Default

Size Default

Uniform

Size Uniform

Methods

Layer

Scene

Layer Scene

Inspector

Default

Layer Default

Selected

Layer Selected

Methods

Pivot

Scene

Pivot Scene

Inspector

Default

Pivot Default

Selected

Pivot Selected

Methods

Collider

Scene

Collider Scene

Inspector

Default

Collider Default

Selected

Collider Selected

Methods

Lighting

Scene

Lighting Scene

Inspector

Default

Lighting Default

Selected

Lighting Selected

Methods

Facing Direction

Scene

Facing Direction Scene

Inspector

Default

Facing Direction Default

Selected

Facing Direction Selected

Methods

Position

Scene

Position Scene

Inspector

Default

Position Default

Methods

Rotation

Scene

Rotation Scene

Inspector

Default

Rotation Default

Methods

Support

General Questions

How Are Updates Handled?

Quickpoly Download: 

Updates are sent via email with a download link.

Asset Store Download: 

Updates are handled via the Asset Store.

Are RoadMap Dates Exact?

RoadMap dates are expected to very based on unexpected delays but should be close to estimated date.

What Unity Versions Are Supported?

Version: 4.7.0 - Current

Contact

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